|Name||Axis & Allies (1981)|
|BGG Rank||1356 [6.56]|
|Designer(s)||Larry Harris, Jr.|
|Artist(s)||Jim Butcher (II)|
|Publisher(s)||Jedko Games, Milton Bradley, Nova Game Designs and PewterCraft|
|Mechanism(s)||Area Movement, Dice Rolling, Minimap Resolution, Stat Check Resolution and Team-Based Game|
Axis and Allies is the most successful of Milton Bradley's Gamemaster series.
It depicts WWII on a grand scale, full global level. Up to five players can play on two different teams. The Axis which has Germany and Japan, and the Allies which has the USA, the United Kingdom, and the USSR. A full map of the world is provided, broken up in various chunks similar to Risk. The game comes with gobs of plastic miniatures that represent various military units during WWII. Players have at their disposal infantry, armor, fighters, bombers, battleships, aircraft carriers, submarines, troop transports, anti-air guns, and factories. All of the units perform differently and many have special functions. Players have to work together with their teammates in order to coordinate offenses and decide how best to utilize their production points. Players also have the option of risking production resources on the possibility of developing a super technology that might turn the tide of war.
Axis and Allies was originally published by Nova Games in 1981.
Axis & Allies Anniversary Edition
Axis & Allies: Global 1940 (Axis & Allies Pacific 1940 combined with Axis & Allies Europe 1940)
Totally Untested Volume 2 of Max's Advanced Rules for Axis & Allies (Unofficial expansion)
Conquest of the Pacific (Unofficial expansion)
Midway (Unofficial expansion)
|Name||Fury of Dracula (Third/Fourth Edition) (2015)|
|BGG Rank||199 [7.54]|
|Designer(s)||Frank Brooks, Stephen Hand and Kevin Wilson|
|Artist(s)||Chris Beck and Samuel Shimota|
|Publisher(s)||Fantasy Flight Games, ADC Blackfire Entertainment, Arclight, Edge Entertainment, Galakta, Game Harbor, Games Workshop Ltd., Giochi Uniti, Heidelberger Spieleverlag, Hobby World and WizKids|
|Mechanism(s)||Hidden Movement, Point to Point Movement, Resource to Move, Secret Unit Deployment, Team-Based Game and Variable Player Powers|
The third edition of Fury of Dracula features all-new art and graphic design crafted to complement the game's intuitive, thematic mechanisms. Rounds are now broken into day and night, with hunters taking actions during both, while Dracula can act only at night. Combat is now more streamlined and decisive, and new rumor tokens allow Dracula to mislead hunters and extend the terrible reach of his influence. Count Dracula triumphs if he advances his influence track to thirteen; if the hunters can defeat him before then, they save the continent of Europe and win the game.
The fourth edition of Fury of Dracula contains pre-painted miniatures instead of unpainted figures, a different rulebook and different card sizes.
|Name||Letters from Whitechapel (2011)|
|BGG Rank||231 [7.41]|
|Designer(s)||Gabriele Mari and Gianluca Santopietro|
|Publisher(s)||Nexus Editrice, Sir Chester Cobblepot, 999 Games, Devir, Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Hobby Japan, Korea Boardgames co., Ltd., Planplay, Stratelibri, Swan Panasia Co., Ltd. and Zhiyanjia|
|Mechanism(s)||Hidden Movement, Memory, Point to Point Movement, Secret Unit Deployment and Team-Based Game|
Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner.
The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel's streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.
|Name||Die Macher (1986)|
|Complexity||Medium Heavy [4.34]|
|BGG Rank||252 [7.62]|
|Player Count (Recommended)||3-5 (4-5)|
|Artist(s)||Marcus Gschwendtner and Harald Lieske|
|Publisher(s)||Hans im Glück, Moskito Spiele, Spielworxx, sternenschimmermeer, Stronghold Games, Valley Games, Inc. and YOKA Games|
|Mechanism(s)||Area Majority / Influence, Auction/Bidding, Dice Rolling, Hand Management and Simultaneous Action Selection|
Die Macher is a game about seven sequential political races in different regions of Germany. Players are in charge of national political parties, and must manage limited resources to help their party to victory. The winning party will have the most victory points after all the regional elections. There are four different ways of scoring victory points. First, each regional election can supply one to eighty victory points, depending on the size of the region and how well your party does in it. Second, if a party wins a regional election and has some media influence in the region, then the party will receive some media-control victory points. Third, each party has a national party membership which will grow as the game progresses and this will supply a fair number of victory points. Lastly, parties score some victory points if their party platform matches the national opinions at the end of the game.
The 1986 edition featured four parties from the old West Germany and supported 3-4 players. The 1997 edition supports up to five players in the re-united Germany and updated several features of the rules as well. The 2006 edition also supports up to five players and adds a shorter five-round variant and additional rules updates by the original designer.